Freelancer: Aftermath
My pride and joy, Freelancer: Aftermath is a total overhaul and modernisation for the 2003 space-shooter game, Freelancer.
I've been lead dev since its inception, way back in 2019.
I am heavily into my technology, and love to spend time digging through all the new languages and frameworks that continue to surface. I've dipped my toes into a great many parts of the tech industry, even going as far to immerse myself in the art of dissassembly and reverse enginerering.
I spend a lot of my time doing my many-many-many hobby projects, Freelancer: Aftermath being the biggest focus. In addition, I enjoy running a lot of my own services of a Raspberry Pi, or through a always-online Virtual Private Server.
My pride and joy, Freelancer: Aftermath is a total overhaul and modernisation for the 2003 space-shooter game, Freelancer.
I've been lead dev since its inception, way back in 2019.
Ignition is a utility for Windows & Linux, written using C# and Blazor, that serves as a game updater and launcher for Freelancer: Aftermath.
Afterlife is a web interface for interacting with the Freelancer: Aftermath server, but moreover, it is a connection between the game and server.